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  点击打开链接 /// <summary>     /// 截取全屏的方法包括UI     /// </summary>     public void CaptureScreen()     {         Application.CaptureScreenshot("截取全屏.png", 0);         Debug.Log(1);     }
    /// <summary>     /// 自定义截图大小其中包含UI     /// </summary>     public Texture2D CaptureScreen(Rect rect)     {         Texture2D screenShot = new Texture2D((int)rect.width, (int)rect.height, TextureFormat.RGB24, false);
        screenShot.ReadPixels(rect, 0, 0);
        screenShot.Apply();
        byte[] bytes = screenShot.EncodeToPNG();         string filename = Application.dataPath + "/ScreenShot.png";         System.IO.File.WriteAllBytes(filename, bytes);
        return screenShot;     }
    /// <summary>     /// 针对不同的相机进行截图,可以把UI和游戏分开     /// </summary>     /// <param name="c"></param>     /// <param name="r"></param>     /// <returns></returns>     public Texture2D CaptureScreen(Camera c, Rect r)     {         RenderTexture rt = new RenderTexture((int)r.width, (int)r.height, 0);
        c.targetTexture = rt;         c.Render();
        RenderTexture.active = rt;         Texture2D screenShot = new Texture2D((int)r.width, (int)r.height, TextureFormat.RGB24, false);         screenShot.ReadPixels(r, 0, 0);         screenShot.Apply();
        c.targetTexture = null;         RenderTexture.active = null;         GameObject.Destroy(rt);
        byte[] bytes = screenShot.EncodeToPNG();         string filename = Application.dataPath + "/ScreenShot.png";         System.IO.File.WriteAllBytes(filename, bytes);
        return screenShot;     }

本文标签: 三种方法Unity