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2024年1月15日发(作者:)

游戏引擎大全

免费和开源引擎

Agar – 一个高级图形应用程序框架,用于2D和3D游戏。

Allegro – 基于 C/C++ 的游戏引擎,支持图形,声音,输入,游戏时钟,浮点,压缩文件以及GUI。

Axiom 引擎 – OGRE的衍生引擎。

Baja 引擎 – 专业品质的图像引擎,用于The Lost Mansion。

Boom – Doom代码的一部分。由TeamTNT开发

Build 引擎 – 一个第一人称射击游戏引擎,用于Duke Nukem 3D。

Bullet – 开源物理引擎,广泛应用在各大游戏主机。

BYOND – “Build Your Own Net Dream”的縮写,支持各种类型的游戏,包括MMORPG。

Ca3D-引擎 – 一个比较成熟的引擎,有自己的SDK,世界编辑器等。

Cadabra 3D 引擎 – 用于快速开发3D游戏。

Catmother – 一个基于BSD授权的引擎,只限个人使用,不能做商业用途。是一家游戏公司的开源引擎。

CheapHack – 一个已经过时的TomazQuake衍生引擎。

Crystal Entity Layer – Crystal Space 3D 引擎的扩充

Crystal Space – 3D应用程序的常规框架。

Cube – Cube2 ──> Sauerbraten

DarkPlaces – 高级开源3D引擎之一。

Delta3d – 整合和其他知名免费引擎,最初由美国军方开发。

DGD – 一个面向对象的MUD引擎。

Doom 引擎 – 现在已经免费的引擎,曾用于Doom和Doom II

DXFramework – 一个简单,带有教学性质的2D/3D引擎,基于DirectX和Visual Studio

DX Studio – 一个专业3D引擎,附带编辑器套件,由Worldweaver公司开发。

Eclipse – 一个2D MMORPG编辑器。

Elysium Source – 2D网络游戏引擎,VB6开发。

Engine 001 – 2D 动作类RPG游戏编辑器。

Epee 引擎 -一个2D/3D开放源代码图像引擎,多平台。

Eternity 引擎 – Doom引擎的改进。

Exult – Ultima VII使用的引擎的开源版。

FIFE – 辐射1和2使用引擎的克隆。

Game Blender – Blender的子项目游戏引擎,用于开发游戏。

Game Maker – 面向对象的软游戏开发平台,支持拖放编辑以及其自己的脚本语言。

GQ – 一个Quake引擎,增添了来自TomazQuake和DarkPlaces的许多新特性。

GZDoom – 基于ZDoom的引擎。

Genesis3D – 用于Windows的3D实时渲染引擎

GemRB – Infinity Engine的一个免费的软件实现。

G3DRuby – 用于高级3D图形。

Haaf’s Game Engine – 一个使用硬件加速的2D游戏引擎。

Irrlicht 引擎 – 一个多平台高质量的3D图形引擎。

ioquake3 – 一个基于id Tech 3的引擎

Gosu 2D游戏开发库,用于C++。

Jogre – 一个基于Java的网络游戏引擎。

MRPGe – Visual Basic开发的2D RPG游戏引擎,附带内置的脚本支持,可定制化强,正在开发阶段。

M.U.G.E.N – 2D格斗游戏引擎。

Multiverse Network – 网络游戏开发平台,包含服务端、客户端,以及一些开发工具(对个人免费)

Nebula Device – 由德国的游戏开发工作室开发的实时渲染3D引擎。

NeL 引擎 – 用于开发网络游戏的引擎。

OctLight – Java游戏引擎,基于OpenGL。

Open Dynamics Engine – 物理引擎

Open Game Engine – 一个开源引擎,包含开发游戏所需的各种组件。

OGRE Engine – 一个非常流行的面向对象图形渲染引擎,亦称OGRE3D。

Online RPG Maker – 一个2D网络游戏引擎,以脚本方式编辑。

Panda3D 引擎 – 基于Python的快速开发游戏引擎。

PlayerWorlds – 一个简洁且广泛使用的2D网络游戏引擎。

PLIB – 包含3D、音效、GUI、窗口管理。支持Linux/Windows/MacOSX。

ProQuake – 更动过的Quake引擎。

Pygame – python游戏引擎,作品见PyWeek

毁灭公爵II引擎 – Quake II的引擎。

毁灭公爵III引擎 – Quake III的引擎。

Reality Factory – 一个开源引擎,面向非程序员开发,基于Genesis3d图形引擎。

Raydium – Maniadrive 使用

RealmForge – 用于微软 .NET Framework的引擎,的原始版本。

Sauerbraten – 一个基于Cube引擎的优化版。

Sonic Robo Blast 2 – 深度修改的Doom Legacy引擎

Soya 3D – 基于Python的开源3D引擎

Stratagus – 一个多平台即时战略游戏引擎。

Telejano – Quake引擎的修改版。

Tenebrae – Quake引擎的修改版。

Toi – 一个正在开发的3D游戏引擎,可用于单机和网络游戏开发。

Tomb4 – The engine used to play custom Tomb Raider games built using TRLE

(Tomb Raider Level Editor)

vbGORE – 用Visual Basic 6开发的网络游戏引擎(通过3D函数表达2D图形)

Well of Souls – 基于脚本化编辑的2D引擎,附带可视化世界编辑器。

Yake – 组件化,面向对象化的的引擎。

Zak 引擎 – 为业余和专业游戏开发者开发的2D引擎,基于DirectX 8.1和9。 支持脚本、贴图地图、音效、粒子系统等

商业引擎

Arcane 引擎 – Wolfpack Studios为《Shadowbane》开发的引擎

Aurora 引擎 – 为RPG研发的引擎。

Beyond Virtual – 一个面向对象化的实时渲染3D引擎,表现优秀。

Blade3D – 基于Microsoft XNA的新一代引擎。

BRender – 一个即时渲染3D引擎,用于电脑游戏,模拟器,绘图工具开发。

C4 Engine – Eric Lengyel开发的下一代电脑游戏引擎

Chrome Engine – 支持DirectX 10的下一代游戏框架,主要用于FPS游戏(Windows,

Xbox 360),由Techland开发。

Coldstone game engine – an old game creation suite for Macintosh/Windows to

create role-playing or adventure-style games

CryENGINE, CryENGINE2 – CryENGINE是《孤岛惊魂》的游戏引擎。 CryEngine 2

是Crytek为开发《孤岛危机》研发的新一代游戏引擎。

Dagor Engine 3 – A high-tech cross-platform game engine (3D, physics, game logic)

with rich toolset for content development

Deep Creator – A 3D game engine

Doom 3 engine – Used by the games Doom 3, Quake 4, Prey and Quake Wars

EAGL (EA Graphics Library) – A cross-platform graphics engine used by Electronic

Arts in their EA Sports titles.

Earth-4 Engine – The graphics engine used in Earth 2160

Electron engine – Currently in development by Obsidian Entertainment for their game

Neverwinter Nights 2, based on the Aurora engine

euphoria – A real-time motion synthesis engine by NaturalMotion

Explorations – 2d MMO creator

FPSCreator – 3D First Person Shooter creator

Frostbite Engine- Game engine used for the next-gen title Battlefield: Bad Company

Gamebryo – A cross-platform 3D computer graphics engine coded in C++

GFX3D – 目标公司为旗下的数款游戏开发的引擎。

Havok[1] – Very High-tech cross platform (PC, PS3, Xbox 360 etc) middleware

Engine.

IMUSE – Specifically designed to synchronize music with visual action

INSANE – Used in LucasArts games

Infinity Engine – Allows the creation of isometric computer role-playing games

Jedi – A game engine developed by LucasArts for Star Wars: Dark Forces and

Outlaws

Kaneva Game Platform – A full featured MMOG engine for independent and

professional game development

KjAPI – A C++ technology to create games and 3D applications for PC computers

Lithtech – A competing alternative to the Quake, and Unreal engines.

Lithtech Juipter Ex – A new generation Lithtech engine developed by Monolith to

create the game F.E.A.R.

Medusa – A C++ 3D game engine developed by Palestar and used in the DarkSpace

MMO. It features distributed world simulation, single tool version control and asset

realisation, cross-platform compatibility and an integrated client/server network system.

morpheme – A graphically-authorable animation engine by NaturalMotion

Monumental Technology Suite – A MMOG platform, including server and cleint

technology and development / live management tools.

Multiverse Network – an MMOG platform, including server, client, and tools. (Free for

development and use–revenue sharing upon commercial deployment).

Odyssey Engine – Used to create three dimensional computer role-playing games,

used in Star Wars: Knights of the Old Republic

ORE – Online RPG Engine

Quest3D –

Power Render – A general purpose software development kit for games and 3D

visualization

RAGE – A game engine created by Rockstar Games use it to power their upcoming

video games on the Xbox 360 and PlayStation 3

Reality Engine – 3D game engine by Artificial Studios

RelentENGINE – A next-generation FPS engine supporting massive destroyable city

environments and realistic vehicle control, makes extensive use of shader model 3.

RenderWare – A very popular 3D API and graphics rendering engine

Retribution Engine – A game engine to make first person shooter games

Revolution3D – A 3D graphics engine developed by X-Dream Project

RPG Maker XP – A 2D engine to make top-down and isometric-style role-playing

games for Windows.

SAGE engine – Used to create real-time strategy games

SCUMM engine – Used in LucasArts graphical adventure games

Serious Engine – The engine by Croteam used in the epic Serious Sam: The First

Encounter and the inspirational – The Second Encounter

Shark 3D – A middleware from Spinor for computer, video games and realtime 3D

applications

Silent Storm engine – A turn-based strategy game engine

Sith – A game engine developed by Lucasarts for Jedi Knight: Dark Forces II

Slayer – A game engine created by The Collective, Inc. and used in Buffy the

Vampire Slayer, Star Wars Episode III: Revenge of the Sith, Indiana Jones and the

Emperor’s Tomb and Wrath Unleashed

Source engine – A Game Engine developed by Valve Software for Half-Life 2

Torque Game Engine – A modified version of a 3D computer game engine originally

developed by Dynamix for the 2001 FPS Tribes 2

Torque Game Engine Advanced – A next-generation 3D game engine support

modern GPU hardware and shaders.

TOSHI – A fourth generation cross platform game engine designed by Blue Tongue

Entertainment

Truevision3d – A 3D game engine using the DirectX API

Unigine – Cross-platform middleware with great graphics

Unity – An easy-to-use open-ended 3D game/interactive software engine

Unreal engine – One of the most popular game engines for action games

Vengeance engine – A video game engine based on the Unreal Engine 2/2.5

Vicious Engine – Available for Microsoft Windows, Sony PlayStation 2, Microsoft

Xbox, and Sony PlayStation Portable

3DGame Studio –

Vision Game Engine – A commercial game engine used in 50+ titles by companies

like T2, Atari, Neowiz and Threewave. Available for PC, Xbox, Xbox360 and PS3

– 3D platform and visual development environment built upon

Microsoft .NET 2.0 and XNA Framework for developing for PC, Xbox 360, and Windows

Mobile devices using C#, Visual Basic, J#, C++.NET, , IronPython, and visual

scripting.

Virtools – A 3D engine combined with unique high-level development framework,

used for game prototyping and rapid developments. Available for Windows, Macintosh,

Xbox, PSP

White Engine – Square-Enix’s proprietary seventh generation game engine to be

used for their PS3 projects.

zerodin engine – 一个MMORPG专用的商业引擎,用于PC,XBOX360等多个平台,目前为止最适合开发MMORPG的商业引擎,引擎前身用于著名的RF online.

Zero – 3D game engine used in Star Wars: The Clone Wars, Star Wars: Battlefront,

and Star Wars: Battlefront II

Maz 3D Game Engine – Designed by Students C++ & OpenGL

手机游戏引擎

GledPlay – 一套完整的SDK用于开发手机游戏。

game-editor – 为GP2X开发游戏的开发套件。

PSP

WGAF – Guild Software用于开发Vendetta Online的引擎。

XnGine – 最早的实时3D引擎之一。

游戏及其使用的引擎

引擎 游戏 公司

Nebula Device 3 黑暗之眼 Radon Labs

GoldSrc 半条命 Valve

SAGE 引擎 命令与征服;

命令与征服3:泰伯利亚战争;

魔戒:中土大战II EA

Source引擎 半条命2;

Sin Episodes;

魔法门之黑暗弥赛亚 Valve;

Ritual Entertainment;

Arkane Studios

CryENGINE 孤岛惊魂 Crytek

CryENGINE2 孤岛危机;

孤岛危机:弹头 Crytek

Essence 引擎 英雄连;

英雄连:对立前线 Relic Entertainment

Scimitar 刺客信条 育碧公司

zerodinengine RF oline;

dark eden2 CCR,SOFTON(开发中),GRAVITY(开发中)

Alamo 星球大战:帝国战争;

星球大战:帝国战争-堕落之军;

宇宙战争:地球突击战 Petroglyph

Unreal Engine 3 虚幻竞技场3 Epic Games

Doom 3 引擎 毁灭战士3;

雷神之锤4;

深入敌后:雷神战争 Id Software

Neon 引擎 闪点行动2; 极速房车赛 Codemasters

GFX3D 复活 (游戏)、天骄 目标软件公司

引擎概览(A–G)

本文标签: 引擎游戏开发用于支持